Joey
Cimochowski
12/12/12
I.
Title
of Project:
Chutes,
Ladders, and Numbers: a Mathematical Analysis of the Game Chutes and Ladders
II.
Statement
of Purpose:
The
overarching question I am trying to answer is how can the game of Chutes and
Ladders be modeled mathematically, and how does the structure of the game
influence this model? This includes examining the probability of a player
winning the game in a certain number of moves, the influence of the board’s
configuration on the outcome of the game (How does the probability change if
the squares containing chutes and ladders are changed? Was it designed to
minimize the number of moves on average required to finish a game?), and the
influence of the dice on the game (How does the probability of victory change if the dice were
eight-sided as opposed to six-sided? What if the dice were weighted?).
III. Background:
IV. Prior
Research:
V.
Significance:
Many
people jeer that math “has no practical use” and feel that once they’ve
completed basic algebra they’ve learned all the math that could be useful to
them in their daily lives. Building an extensive mathematical model of Chutes
and Ladders, a game almost all Americans are familiar with, will help show how
useful mathematics can be in practical situations. For instance, besides
predicting outcomes in Chutes and Ladders, graph-theoretic models can also be
used to predict how information can spread throughout social networking sites. This
is an especially important message to convey to children, the target audience
of games like Chutes and Ladders, and showing them that even board games can be
modeled with math may give them a deeper interest in the subject.
VI.
Description:
The
final product I will produce will be a report documenting all of my findings,
which will follow from research on each question I posed. I plan answering
these problems through Markov Chains, which are used to model random events.
Prior to answering these questions, I will write a computer program which can
simulate games of Chutes and Ladders that will allow me to confirm the validity
of my results. I also will do library
research to ensure that I’m knowledgeable enough to solve the problems I posed.
VII.
Methodology:
For
the few weeks, I will rent out library books on Markov Chains, Graph Theory,
and Stochastic Processes – three areas of study that will be relevant to my
problem. Following that, I will make a computer program that “plays” Chutes and
Ladders, which will allow me to gather large samples of data about the average
number of turns it takes to complete a game. I will then build a Markov Chain
model of Chutes and Ladders that will allow me to predict mathematically how
many rounds it takes on average to complete a game of Chutes and Ladders, and I
can use the results of my program and other findings from my sources to verify
these results. I will then start considering whether the Milton Bradley version
of the game was designed in any particular way to minimize the number of turns.
For instance, does the order they were placed in somehow minimize the number of
average turns per game? Is there anything special about having a spinner with
six possible moves? After all, while the game should still want to balance risk
and reward by having a roughly equal number of chutes and ladders, kids would
lose interest if it dragged on for too long. Once I’ve reached a conclusion, I
will start revisiting some of my previous findings and see whether there is a
simpler approach to solving these problems, as my sources hinted that computing
probability from Markov Chains requires a lot of computing power. I will then
bring all of my results together and write a report explaining what I found.
VIII.
Problems:
Some
people feel that there is a fundamental divide between the “math world” and the
“real world” and may doubt that something as real as Chutes and Ladders can be
figured out with numbers on paper. While such a deep misconception may not be
easy to correct, I would encourage such opponents to play the game for
themselves and see if my findings really were an accurate prediction of
results. After all, that is what models are all about: predicting reality.
This is a really interesting and impressive project and a great opportunity to apply so many things you've learned about. There are, of course, many really important problems to be analyzed in the world using similar techniques (not that Chutes and Ladders isn't intrinsically important), but this is an excellent place to start. Your graphs and explanations have been illuminating.
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